Ming | Honor of Kings Hero Guide

Overview

Ming is a hero in Honor of Kings.

Class: サポート.

Recommended position: ローム.

Lanes: ローム.

Features

Role: Support, Buff Support. Playstyle: Team buff. Difficulty: Normal. Power spike: Balanced

Key stats

Win rate: 51.2%

Pick rate: 0.5%

Ban rate: 0.0%

Kills: 1.6

Damage: 30381

Assists: 11.9

How to play

Ming is a Support-leaning Roamer with strong single-target healing. By chaining a Basic Attack into Skill 1, another Basic Attack, and the Ultimate, you can fire off two enhanced Basic Attacks to disrupt enemies.

Ming gains an enhanced Basic Attack at regular intervals. With Skill 1, you can choose to link to an ally to buff them, or link to an enemy to deal damage and apply a debuff, and Skill 2 lets you switch between these two states of Skill 1. The Ultimate lets you choose between dealing high damage to enemies in a line after a short delay, or providing a large heal to an ally through the link.

For your skill leveling, prioritize the Ultimate first, and at levels where the Ultimate isn't available yet, prioritize Skill 1.

Skills (level values & ratios)

Passive: Good Omens:Every 5 seconds, the next basic attack deals an additional 238 (70+100% of Magic ATK+20% of HP) Magic Damage. It also absorbs the enemy's HP, restoring 225 (225+40% of Magic ATK) HP to himself and to allies linked with the artifact, and additionally restores HP equal to 4% of his Bonus HP.

When hitting a non-hero, the heal amount is reduced by 50%. Base Damage 70〜140 / HP Restore 225〜450

Skill 1: Time - Carefree:Throws a soul link in the designated direction, linking with an ally. If it misses, it automatically links with an allied hero within range, increasing the target's Main Attack Stat by 20 (20+10% of Magic ATK) (Main Attack Stat). After 2 seconds, increases attack speed by 10%. If it hits, additionally increases the target's Main Attack Stat by 25%.

Enemies touching the soul bridge (up to 2 teams) take 30 (30+25% of Magic ATK) Magic Damage every 0.5 seconds.

Passive: Own Physical ATK increases by 30, Magic ATK by 65, and Move Speed by 7.5%. Base Damage 30→60 / Main Attack Stat 20→40 / Own Physical ATK 30→60 / Own Magic ATK 65→130 / Own Move Speed 7.5%→15% / CD (s) 5 / MP Cost 40

Skill 2: Mastery - Glide:Throws a soul link in the designated direction, linking with an enemy. If it misses, it automatically links with an enemy hero within range, reducing the target's Physical DEF and Magic DEF by 10%. If it hits, additionally reduces the target's Physical DEF and Magic DEF by 25%.

Deals 30 (30+25% of Magic ATK) Magic Damage every 0.5 seconds to enemies touching the soul bridge.

Increases the Physical DEF of allies linked to the soul bridge.

Passive: Own Physical DEF and Magic DEF increase by 15%. Base Damage 30→60 / DEF Reduction 10%→20% / DEF Increase 15%→30% / CD (s) 5→4 / MP Cost 40

Ultimate: Peace - Longevity:After a 0.75-second channel, deals True Damage to enemies linked by the soul link and restores HP to allies.

If the soul link is linked to 1 target, consumes 600 (600+125% of Magic ATK) of his own HP to deal the same amount of True Damage to the linked enemy, or restore the same amount of HP to an allied hero.

If the soul link is linked to 2 targets, absorbs 600 (600+125% of Magic ATK) HP from the enemies and restores HP to allies.

If a linked target is defeated during the channel, 70% of the HP is returned. The HP consumed by Ming Shiyin gradually recovers over 5 seconds. Base Damage 600→1200 / CD (s) 40→30 / MP Cost 120

Ming — Early / Mid / Late Game

Early game: The Passive deals Physical Damage and everything else deals Magic Damage, and she has one Crowd Control skill similar to Cai Yan's. The ability to grant a buff to a single ally is powerful, making her an easy-to-use and popular Support.

Mid game: Continuously buff allies and debuff enemies to build a team advantage. The Ultimate can heal a near-death ally, but it has a delay on activation, so in real fights you'll often get interrupted if you don't use it early.

Late game: In late-game fights, keeping Skill 1 linked to your team's main attacker is highly effective. The Ultimate's burst can finish off enemies with little HP remaining.

Good teammates for Ming

Who Ming beats

Who counters Ming

Recommended items for Ming

Recommended arcana for Ming