Di Renjie | Honor of Kings Hero Guide
Overview
Di Renjie is a hero in Honor of Kings.
Class: マークスマン.
Recommended position: ファームレーン.
Lanes: ファームレーン.
Features
Role: Marksman, Rapid-fire Marksman. Playstyle: Ranged poke. Difficulty: Easy. Power spike: Balanced
Key stats
Win rate: 51.1%
Pick rate: 0.8%
Ban rate: 0.0%
Kills: 4.6
Damage: 95734
Assists: 6.7
How to play
Di Renjie is a Marksman who deals high damage by rapidly stacking Basic Attacks. With a combo that lands three Basic Attacks and then continues with three more, he pours out damage at high speed. Landing a Basic Attack briefly boosts his Attack Speed and Movement Speed.
Skill 1 throws a talisman in a chosen direction, dealing damage and a Slow to enemies. Skill 2 throws talismans in all four directions, removing all debuffs on himself and making him briefly invincible. His Ultimate launches a single talisman in a chosen direction, stunning enemies in a straight line.
For leveling skills, prioritize the Ultimate first, and when the Ultimate isn't available, level up Skill 1 first.
Skills (level values & ratios)
Passive: Swift Justice:On a Basic Attack, applies 1 stack of the Agility effect, and per stack increases Attack Speed by 3.5-7% and Move Speed by 5% (up to 5 stacks).
On the third consecutive attack, fires a red or blue token at random.
Skill 1: Respect the Law:Fires 6 red or blue tokens at random into a designated area, dealing 150 (120 + 18% of Physical ATK) Physical Damage.
If multiple tokens hit a single target, only the first deals 100% damage and the rest are halved.
Red token: Explodes on hitting an enemy, dealing an additional 90 (90 + 18% of Bonus Physical ATK) Magic Damage.
Blue token: Deals an additional 45 (45 + 9% of Bonus Physical ATK) Magic Damage and reduces Move Speed by 15% for 1 second.
Tokens count as Basic Attacks, damage against the same target is halved, and the token firing speed increases with Attack Speed. CD (s) 8→6 / Base Damage 120→240 / MP Cost 60
Skill 2: Legal Immunity:Throws 8 tokens nearby and becomes invincible for a short time. At the same time, removes all debuff effects on herself and increases Move Speed by 25% for 1 second.
The token damage and effects are the same as "Respect the Law." CD (s) 15→12 / MP Cost 70
Ultimate: Imperial Order:Fires a golden imperial order in a designated direction. Deals 300 (300 + 60% of Physical ATK + 120% of Bonus Physical ATK) Physical Damage and 300 (300 + 60% of Physical ATK + 120% of Bonus Physical ATK) Magic Damage to the first enemy hero hit, and stuns it for 1 second. At the same time, reduces the target's Physical ATK and Magic ATK by 50% for 5 seconds and gains vision of the hit target. When the effect activates, allies moving toward the target gain 10% Move Speed. CD (s) 24→16 / Physical Damage 300→450 / Magic Damage 300→450 / MP Cost 100
Di Renjie — Early / Mid / Late Game
Early game: At the start of the game, fire empty Basic Attacks into the air to build the Passive up to 5 stacks. Skill 1 has strong wave-clear, making it easy to push in during the early laning phase.
Mid game: Get involved in team fights with Skill 1's area damage and Slow, then use the Ultimate to Stun the frontmost enemy and lower their Physical and Magic Defense so your damage lands. Attack while moving to maintain good positioning.
Late game: The defense-shredding Ultimate and high sustained damage make him strong in trades against frontline heroes. Always shoot while moving to manage your spacing and avoid being focused.