Mulan | Honor of Kings Hero Guide
Overview
Mulan is a hero in Honor of Kings.
Class: ファイター, アサシン.
Recommended position: クラッシュレーン.
Lanes: クラッシュレーン.
Features
Role: Fighter, Assassin Fighter. Playstyle: Dash, Kills. Difficulty: Very Hard
Key stats
Win rate: 50.4%
Pick rate: 0.5%
Ban rate: 0.0%
Kills: 4.5
Damage: 73709
Assists: 4.9
How to play
Mulan is a Fighter who switches between two forms. By chaining Skill 2 into Skill 1, a Basic Attack, and Skill 1, she can close in on distant enemies and apply Silence.
In dual-blade form, five consecutive hits Silence the target. In heavy-sword form, she takes reduced damage and her attacks are enhanced. The dual-blade Skill 1 dashes, and on hit she can dash again. Skill 2 throws her weapon to deal damage. The heavy-sword Skill 1, after charging, deals damage and Knock-up to enemies in range. Skill 2 advances forward and knocks enemies back. The Ultimate switches between forms.
When leveling up your skills, prioritize the Ultimate, and when it isn't available, prioritize Skill 1.
Skills (level values & ratios)
Passive: Great Wall Guardian:Twin Blades Mode:Great Wall Guardian|With light blades equipped: gains an additional 40 Move Speed, and each time she deals damage with a basic attack or skill, applies 1 stack of the Rainbow Mark to an enemy hero for 5s. At 5 stacks, the Mark detonates, dealing 225 (140% of Magic ATK) Physical DMG to the target, heavily slowing it for 1s, and applying Silence.
With the greatsword equipped: basic attack speed is reduced, but basic attacks deal an additional 50% of Magic ATK as damage. When casting a skill, she enters Super Armor and gains 45% Damage Reduction. / Greatsword Mode:Great Wall Guardian|With light blades equipped: gains an additional 40 Move Speed, and each time she deals damage with a basic attack or skill, applies 1 stack of the Force Mark to an enemy hero for 5s. At 5 stacks, the Mark detonates, dealing 225 (140% of Physical ATK) Physical DMG to the target, heavily slowing it for 1s, and applying Silence.
With the greatsword equipped: basic attack speed is reduced, but basic attacks deal an additional 50% of Physical ATK as damage. When casting a skill, she enters Super Armor and gains 45% Damage Reduction.
Skill 1: Snaking Strike:Twin Blades Mode:Snaking Strike|Dashes in the designated direction. While the skill is active, she can perform a second dash toward a designated direction using the directional controls. Each dash deals 134 (70 + 40% of Physical ATK) Physical DMG to enemies along its path.
If a dash hits an enemy, Skill 1 can be cast again within 5s. Cooldown 8→6 / Base Damage 70→140 / CD (s) 8 / Greatsword Mode:Sundering Slash|Charges and swings the sword in the designated direction, dealing 216 (120 + 60% of Physical ATK) to 1083 (600 + 300% of Physical ATK) Physical DMG to enemies in the area (varying with charge time).
When the charge time reaches 0.75s, additionally slows enemies in the area by 25% for 2s. When the charge time reaches 1.5s or more, additionally knocks up enemies in the area for 0.5s.
If the swung sword hits an enemy, Skill 1 can be cast again within 5s. CD (s) 8→6 / Base Damage 120→240 / Max Damage 600→1200
Skill 2: Dagger Waltz:Twin Blades Mode:Dagger Waltz|Throws a light blade in the designated direction, dealing 400 (400 + 110% of Physical ATK) Physical DMG to enemies along its path. After reaching maximum range, the light blade keeps spinning, dealing 160 (160 + 50% of Bonus Physical ATK) Physical DMG and slowing enemies in the area by 25% every 0.5s.
When Mulan touches the spinning light blade, she retrieves it and reduces Skill 2's CD by 5s. Base Damage 400→800 / Damage over Time 160→320 / Slow 25%→50% / CD (s) 12 / Greatsword Mode:Blade Flurry|Swings the sword 4 times in a row in the designated direction. Each swing deals 320 (320 + 45% of Bonus Physical ATK) Physical DMG to enemies in the area and knocks them back. Additionally slows enemies by 25% for 2s. CD (s) 12→10 / Base Damage 320→640 / Slow 25%→50%
Ultimate: Blooming Blade:Twin Blades Mode:Blooming Blade|Draws the greatsword and sweeps. Reduces damage taken by 45% and deals 377 (200 + 110% of Physical ATK) Physical DMG to nearby enemies. Increases Physical ATK for 5s.
Drawing the greatsword lets her cast greatsword-type skills. Base Damage 200→360 / Attack Increase 60→300 / CD (s) 6 / Greatsword Mode:Blooming Blade|Draws the light blades and sweeps, dealing 377 (200 + 110% of Physical ATK) Physical DMG to nearby enemies and increasing Attack Speed by 60% for 5s.
When Mulan draws the light blades, she can cast light-blade skills and gains 40 Move Speed. Base Damage 200→360 / Move Speed 40→60 / CD (s) 6
Mulan — Early / Mid / Late Game
Early game: Until level 4, avoid fights, secure your safety, and take vision. Dying before level 4 is a huge tempo loss, so be careful. The Silence in the heavy-sword form is effective when combined with allied Crowd Control.
Mid game: Reaching level 4 and completing your shadow-type items puts you in an aggressive phase where you can dominate the lane. Prioritize pushing the lane and call the jungler to join numbers-advantage fights or Tyrant fights.
Late game: The very late game is a relatively weak period for him. When ahead, close out the game early; when behind, save Flash and time your engages so you can instantly delete the enemy carry in team fights. Get ahead of the fight and enter from behind to break their formation.