Pei | Honor of Kings Hero Guide
Overview
Pei is a hero in Honor of Kings.
Class: アサシン.
Recommended position: ジャングラー.
Lanes: ジャングラー.
Features
Role: Assassin, Roaming Assassin. Playstyle: Ranged poke, Kills. Difficulty: Hard. Power spike: Early game
Key stats
Win rate: 52.9%
Pick rate: 0.3%
Ban rate: 0.1%
Kills: 5.7
Damage: 72325
Assists: 5.0
How to play
Pei is an Assassin excellent at wave-clearing and poking, and he can freely switch between his human form and tiger form to fight.
In human form his attack range is wider. Skill 1 releases his inner energy, dealing damage and Slow to enemies along its path. Skill 2 grants a Shield while dealing damage to enemies in an area. When he transforms into tiger form, he gains two enhanced Basic Attacks along with bonus Physical Attack and Physical Defense. In tiger form, Skill 1 bites the enemy to deal damage, and Skill 2 is a dash.
For your skill leveling, prioritize the Ultimate first, and at levels where the Ultimate isn't available yet, prioritize Skill 1.
Skills (level values & ratios)
Passive: Blast:Human Mode:Blast|In Human Mode, basic attack range increases, and each basic attack that hits an enemy restores 5 Energy. Basic attacks deal an additional 20 Magic Damage, and continuing to attack the same target within 3 seconds increases the damage (up to 3x the base value). Bonus Damage 20〜100 / Tiger Mode:Beastly Instincts|In Tiger Mode, gains an additional 25 Physical ATK, 60 Physical DEF, 60 Magic DEF, and 25 Move Speed. Physical ATK 25〜50 / Physical DEF 60〜120 / Magic DEF 60〜120 / Move Speed 25〜50
Skill 1: Striker Stance:Human Mode:Striker Stance|Unleashes a burst of energy in the designated direction, dealing 275 (275+130% of Bonus Physical ATK) Magic Damage and 8% of the target's current HP as True Damage to enemies along the path, while reducing enemy Move Speed by 25% for 1.5 seconds.
When Skill 1 hits, restores 20 Energy. Base Damage 275→600 / Slow 25%→50% / CD (s) 8→6 / Energy Cost 40 / Tiger Mode:Roaring Tiger Stance|The Tiger bites the target enemy, dealing 300 (300+130% of Bonus Physical ATK) Physical Damage, plus an additional 1% damage for every 1% of the target's Missing HP.
If this skill defeats the target enemy, the Tiger restores 20 Energy. Base Damage 300→600 / CD (s) 3 / Energy Cost 50
Skill 2: Guarding Stance:Human Mode:Guarding Stance|Cloaks himself in energy, dealing 100 (100+70% of Bonus Physical ATK) Magic Damage to nearby enemies, granting himself a 450 (450+170% of Bonus Physical ATK) shield for 5 seconds, and increasing attack speed by 30%.
While the shield exists, the Tiger deals 20 (20+14% of Bonus Physical ATK) Magic Damage to nearby enemies every 0.5 seconds. Base Damage 100→350 / Attack Speed Increase 30%→50% / Damage over Time 20→70 / CD (s) 8 / Energy Cost 50 / Tiger Mode:Leaping Tiger Stance|Dashes in the designated direction, dealing 160 (160+70% of Bonus Physical ATK) Physical Damage to enemies along the path. If it touches terrain during the dash, it clings for 1 second, and using a direction key dashes again in the designated direction, dealing 320 (320+140% of Bonus Physical ATK) Physical Damage to enemies along the path.
When the dash hits an enemy, restores 30 Energy and reduces Skill 2's CD by 30%. Base Damage 160→310 / Bonus Damage 320→645 / CD Reduction 30%→60% / CD (s) 7→5 / Energy Cost 50
Ultimate: Tiger Form:Human Mode:Tiger Form|Switches to Tiger Mode, increasing Move Speed by 15% for 1 second, then enhancing the next 2 basic attacks for 5 seconds.
1st Enhanced Basic Attack: Dashes to the target, dealing 185 (20+100% of Bonus Physical ATK) Physical Damage and greatly reducing Move Speed. After casting the 1st enhanced basic attack, the enhanced state for the next basic attack lasts 15 seconds.
2nd Enhanced Basic Attack: Deals 185 (20+100% of Bonus Physical ATK) Magic Damage to enemies in the frontal range. Base Damage 110→380 / Move Speed Bonus 20%→35% / CD (s) 5.4→3.6 / Tiger Mode:Human Form|Switches to Human Mode, increasing Move Speed by 15% for 1 second, and enhancing the next basic attack for 5 seconds.
The enhanced basic attack fires a powerful enhanced light orb at the target, dealing 265 (100+100% of Physical ATK) Magic Damage to the target and enemies in the fan-shaped area behind it. Base Damage 300→900 / Move Speed Bonus 20%→35% / CD (s) 5.4→3.6
Pei — Early / Mid / Late Game
Early game: Strong early, you're well suited to taking both the red and blue buffs at the start. Rather than immediately clearing small monsters, go straight for an isolated target and finish the gank. You're a tempo-focused jungler, so getting a good early start is the most important thing.
Mid game: In human form, deal Magic Damage from range with your qigong technique, block damage with a Shield while greatly raising your Attack Speed to set up your burst. Your human-form Passive lets you recover Energy quickly.
Late game: The instant an enemy shows an opening, transform into tiger form and deal massive Physical Damage with your bite. You excel at close-quarters fights using the terrain. Even if you fall behind early, you can recover by continuously pressuring the enemy's weak points.