Garuda | Honor of Kings Hero Guide

Overview

Garuda is a hero in Honor of Kings.

Class: メイジ.

Recommended position: ミドルレーン.

Lanes: ミドルレーン.

Features

Role: Mage, Turret Mage. Playstyle: Poke, Move speed, Sustain. Difficulty: Hard

Key stats

Win rate: 51.8%

Pick rate: 0.8%

Ban rate: 0.0%

Kills: 4.1

Damage: 95492

Assists: 6.9

How to play

Garuda is a high-damage Mage. With a combo of Ultimate into Skill 1, Skill 2, and the Ultimate again, she can quickly unload burst damage. Her Basic Attack pierces, so it can hit multiple enemies at once.

Skill 1 summons a volley of winged arrows in a target area, dealing damage and Slow. Skill 2 grants herself a shield while dealing damage around her and increasing her Movement Speed. The Ultimate fires a barrage of arrows in a chosen direction, and using it again unleashes the rest all at once for bonus damage and a fear effect.

Prioritize leveling the Ultimate. At levels where it isn't available yet, prioritize Skill 1, then Skill 2.

Skills (level values & ratios)

Passive: Keen Feathers:Karna's basic attacks can pierce through the target, dealing 287 (120 + 100% of Physical ATK + 35% of Physical ATK) magic damage. If the target is a tower/crystal, the damage is reduced to 50%. Base Damage 120〜240

Skill 1: Arrows of Gold:Deploys a feather duster for 2.5s, dealing 150 (150 + 30% of Physical ATK) magic damage every 0.5s and reducing Move Speed by 15% for 1s. Base Damage 150→300 / Slow 15%→30% / CD (s) 8.5→7 / MP Cost 60

Skill 2: Golden Winged Blessing:Unfolds the power of the wings. Move Speed increases by 100 for 3s (decaying over time), and gains a 300 (300 + 55% of Physical ATK) shield. Additionally deals 200 (200 + 40% of Physical ATK) magic damage to surrounding enemies.

Passive: Move Speed increases by 15. Base Damage 200→400 / Move Speed Up 100→300 / CD (s) 10→8 / Shield Increase 300→450 / Passive Move Speed 15→40 / MP Cost 40

Ultimate: Wings of Judgment:Summons the golden wings of judgment. Fires 90 feather arrows forward over 5s, each dealing 54 (54 + 10% of Physical ATK) magic damage, and Move Speed increases by 20%. Other skills can be cast while this is active.

Casting again during the skill immediately releases all unfired arrows around her, dealing the same magic damage, and inflicts Weakness on surrounding enemies for 5s, additionally nullifying the target's bonus Physical ATK from equipment. Base Damage 54→108 / CD (s) 35→28 / MP Cost 100

Garuda — Early / Mid / Late Game

Early game: In the early game, position carefully to avoid dying to enemy ganks while securing your lane's economy reliably, which is essential for a burst-type Mage. Around level 4, always watch for the Overlord, and use long-range support to discourage the enemy from going for it.

Mid game: In the early game, your Basic Attacks deal more damage than other Mages and have a penetration effect, so you clear waves and handle support and self-defense quickly. Use your long attack range to farm economy from a safe position and build toward your late-game burst.

Late game: In the late game, your output is enormous. Once a squishy enemy shows themselves, it is nearly impossible for them to dodge Garuda's skills by movement alone without a Tank's protection. In siege battles, land Skill 1 on a clustered group of enemies to pull a teamfight win your way, and if an Assassin rushes you, place Skill 1 at your own feet to kill or nearly kill the squishy attacker.

Good teammates for Garuda

Who Garuda beats

Who counters Garuda

Recommended items for Garuda

Recommended arcana for Garuda