Kui | Honor of Kings Hero Guide
Overview
Kui is a hero in Honor of Kings.
Class: サポート, メイジ.
Recommended position: ローム.
Lanes: ローム.
Features
Role: Support
Key stats
Win rate: 50.0%
Pick rate: 0.9%
Ban rate: 0.4%
Kills: 2.7
Damage: 47916
Assists: 12.1
How to play
Kui is a Support who disrupts enemies with a chained hook. By chaining Skill 2 into Ultimate and Skill 1, you can reliably finish off enemies you catch off guard. Even after he's defeated he explodes three seconds later, so he stays a threat even after going down.
Skill 1 strikes the ground to Slow enemies. Skill 2 throws out a chain hook, marking and pulling in the first enemy it hits. The Ultimate devours the target marked by Skill 2 and Stuns them. For skill leveling, prioritize the Ultimate first, and when you can't take the Ultimate, prioritize Skill 1.
Skills (level values & ratios)
Passive: Ethereal Outburst:When taking damage exceeding 10% of current HP in a single hit, he bursts, dealing 166 (60 + 60% of Physical ATK + 3% of HP) Magic Damage to nearby enemies. 5 sec 2 sec.
When defeated, he detonates himself 3 seconds later, dealing 664 (240 + 240% of Physical ATK + 12% of HP) Magic Damage to nearby enemies. Burst Damage 60〜228 / Detonation Damage 240〜912
Skill 1: Mortals!:Slams the ground with void power, dealing 320 (320 + 32% of Physical ATK) Magic Damage to enemies in the area and reducing their Move Speed by 15% for 1.5 seconds. Enemies at the center of the eruption take 250% Magic Damage and have their Move Speed reduced by 15% for 1.5 seconds. Stacks the Samsara Erosion mark. CD (s) 5→4 / Base Damage 320→640 / Slow 15%→30% / MP Cost 40
Skill 2: Join Me:Throws a chain-sickle, pulling the first enemy hit toward him, dealing 550 (550 + 60% of Physical ATK) Magic Damage and applying the Samsara Erosion mark.
Buff: Defeating or assisting in defeating a hero grants 1 stack of Void Soul Drain, and each stack increases Physical ATK by 180 (up to 20 stacks). CD (s) 13→11 / Base Damage 550→875 / MP Cost 60
Ultimate: Into the Void:Unleashes his void body, pulling in enemies up to 16 times for a total of 1920 (1920 + 288% of Physical ATK) Magic Damage, and continuously stunning enemies marked with Samsara Erosion.
Each pull grants a 46 (46 + 1% of Bonus HP) shield. CD (s) 40→30 / Base Damage 1920→2880 / Shield 46→92 / MP Cost 130
Kui — Early / Mid / Late Game
Early game: With no mobility skill, you need to build an early advantage with precise Skill 2 hits, and you stack economy by finishing enemies in melee and securing jungle resources. Skill 2 has a long Cooldown and missing it puts you at a disadvantage, so it's important not to use it hastily early on.
Mid game: The basic playstyle is to pull an enemy hero in with Skill 2 and focus them down. Be careful about who you pull in, and avoid dragging the enemy's mass-CC hero in a way that hurts your team. You can chain Skill 1 into Skill 3 to deliver group CC.
Late game: The Ultimate can be combined with Skill 2 in a combo, and when you can land it reliably, following up with Skill 3 delivers seamless CC. When you can't stay near your team's core damage hero, you can use Skill 2 to rescue an ally from an enemy Assassin diving the backline.