Erin | Honor of Kings Hero Guide
Overview
Erin is a hero in Honor of Kings.
Class: マークスマン.
Recommended position: ファームレーン.
Lanes: ファームレーン.
Features
Role: Marksman, Agile Marksman. Playstyle: Sustained damage. Difficulty: Normal. Power spike: Mid game
Key stats
Win rate: 51.2%
Pick rate: 1.5%
Ban rate: 0.2%
Kills: 5.9
Damage: 104474
Assists: 5.8
How to play
Erin is a Marksman who excels at damage over time. By chaining two Basic Attacks into Skill 1, a Basic Attack, and her Ultimate, she can quickly stack up marks and then deal damage with the Ultimate.
She builds Energy with Basic Attacks, and spending it increases her flight speed. When Energy is full, she gains a mark and an enhanced Basic Attack. Skill 1 fires a leaf that deals damage and applies Slow. Skill 2 restores Energy, accumulates marks, and raises Attack Speed. Once enough marks are stacked, the Ultimate unlocks, consuming the marks to deal damage over time.
When leveling up your skills, prioritize the Ultimate, and when it isn't available, prioritize Skill 2.
Skills (level values & ratios)
Passive: Elf Dance:On basic attack hit, deals 166 (100% of Physical ATK + 20% of Physical ATK) Physical DMG and gains Energy. When Energy is full, Erin gains a speed-up effect and 1 stack of the Laurel Mark, and her next basic attack is enhanced.
Move Speed Up: consumes Energy to move rapidly. Move Speed increases by 30 per 100 Physical ATK (up to 450).
Enhance: when an enhanced basic attack hits a target along its path, deals 269 (70 + 130% of Physical ATK + 30% of Physical ATK) Physical DMG.
Erin's lifesteal applies to both physical and magic damage, and uses whichever is higher between Physical ATK and Magic ATK. Base Damage 70〜140
Skill 1: Dance - Leaf Greeting:Fires a laurel leaf that deals 525 (525 + 120% of Bonus Physical ATK + 110% of Magic ATK) Magic DMG on hitting a target and grants 1 stack of the Laurel Mark. On hitting an enemy hero, it spreads leaves that reach maximum range, dealing 175 (175 + 40% of Bonus Physical ATK + 37% of Magic ATK) Magic DMG to enemies touched and slowing them by 15% for 1s.
For every 100 Magic ATK gained, the cooldown is reduced by 1s (up to 3s). CD (s) 7.5→6 / Base Damage 525→1050 / Contact Damage 175→350 / Slow 15%→30%
Skill 2: Twirl - Forest Whisper:Receives the blessing of the Golden Forest, fully restoring Energy. Immediately triggers the passive effect (including Move Speed Up, 1 stack of the Laurel Mark, and the next enhanced basic attack), and additionally gains 1 more stack of the Laurel Mark.
At the same time, nullifies slows and increases Attack Speed by 20% for 3s. CD (s) 10→8 / Attack Speed Increase 20%→40%
Ultimate: Waltz - Laurel Bloom:When Energy reaches maximum, gains 1 stack of the Laurel Mark. On cast, Move Speed Up is increased by an extra 10%. Consumes a Mark to fire a laurel leaf, dealing 130 (72 + 35% of Magic ATK + 30% of Magic ATK) Magic DMG to the target with the lowest HP in the area and reducing Twirl - Forest Whisper's CD by 6.2s.
When the Laurel Mark reaches 6 stacks, Waltz - Laurel Bloom is unlocked (up to 12 stacks can be held). CD (s) 20→15 / Base Damage 72→144 / Mark Cap 12→18
Erin — Early / Mid / Late Game
Early game: Skill 1 adds extra Physical Damage to your Basic Attacks, Skill 2 deals Physical Damage in a forward cone with a Slow, and the Ultimate fires a magic flame arrow forward that Stuns the enemy it hits. Use these to harass from the early game.
Mid game: In the mid game, contribute to fights with your area Crowd Control and damage output. Since your survivability is low, mind your positioning in the backline and deal damage while weaving in Crowd Control.
Late game: In the late game, supplement Magic Attack and Magic Penetration to maximize your output. It's important to land Crowd Control on enemies to set up damage for your allies while covering your fragile survivability.