Ata | Honor of Kings Hero Guide

Overview

Ata is a hero in Honor of Kings.

Class: タンク.

Recommended position: クラッシュレーン.

Lanes: クラッシュレーン, ジャングラー.

Features

Role: Tank, Vanguard Tank. Playstyle: CC, Healing. Difficulty: Normal

Key stats

Win rate: 53.1%

Pick rate: 0.6%

Ban rate: 0.0%

Kills: 3.7

Damage: 71376

Assists: 6.4

How to play

Ata is a Tank who can powerfully absorb incoming damage. By chaining the Ultimate into Skill 2, Skill 1, and a Basic Attack, he can deliver strong Crowd Control and damage to enemy heroes at the same time.

As his Passive, when he loses HP he stores that amount for a short time, during which part of the damage he deals to any target is converted into True Damage. Skill 1 leaps into the air, deals damage to enemies on landing, then bounces back up and knocks enemies into the air. Skill 2 extends his weapon to deal damage.

For leveling skills, prioritize the Ultimate first, and when the Ultimate is unavailable, prioritize Skill 1.

Skills (level values & ratios)

Passive: Child of the Sea:Missing HP accumulates as Low HP Mode for 7 seconds. HP in Low HP Mode is restored by 40%/20% respectively when dealing damage to enemy heroes/non-heroes (the restore ratio increases by 1% per hero and 0.5% per non-hero for every 1000 Bonus HP). After 7 seconds, Low HP Mode decreases by up to 0.3% of the max every 1 second. Adds 70 (70 + 35% of Physical ATK) Physical Damage to basic attacks. Bonus Damage 70〜140

Skill 1: Wavewalking:Leaps in the designated direction, dealing 460 (460 + 13% of Bonus HP) Physical Damage to enemies in range on landing. Then leaps again, dealing the same amount of Physical Damage to enemies in range on landing and knocking them up for 0.5 seconds.

When Skill 1 hits multiple enemies, damage is reduced by 20% per enemy, down to a minimum of 60% of the original damage. Deals fixed bonus damage to minions.

On the second landing, glides in the designated direction. During Skill 1, gains Super Armor. CD (s) 7.5→6 / Base Damage 460→920

Skill 2: Sea Anchor:Throws an anchor in the designated direction, dealing 225 (225 + 70% of Bonus HP) Physical Damage to enemies along the path and slowing their movement speed by 30% for 1.5 seconds. If the anchor hits a wall or other terrain, it charges and hooks enemies along the path to the anchor, dealing 250 (250 + 10% of Bonus HP) Physical Damage and stunning them for 0.5 seconds.

Passive effect: After casting Skill 2, enhances the next basic attack, pulling the target directly in front. CD (s) 10→8 / Base Damage 225→450 / Collision Damage 250→500 / Slow 30%→60%

Ultimate: Ghost Ship:Creates a barrier that heroes cannot pass through within a fan-shaped area for 4 seconds. The moment the barrier is created, Ata deals 350 (350 + 120% of Bonus HP) Physical Damage to enemies in front.

After casting Skill 3, Ata gains Super Armor. CD (s) 36→28 / Base Damage 350→700

Ata — Early / Mid / Late Game

Early game: His playstyle centers on sticky melee fighting and defensive counterattacks. His quickly recovering HP keeps enemies from accurately judging whether they can win. Use his HP recovery and durability to stay on the front line for a long time.

Mid game: Use Skill 2, jumps, and terrain to quickly close in and start team fights, and use the Passive's pulling effect to gather and catch enemies together. With abundant Crowd Control and durability, he's suited to be the initiator who creates an attacking environment for allies.

Late game: The Ultimate creates a wall to block enemy heroes. On offense, split the enemy's front and back lines to help your team hunt their backliners; on retreat, cut off pursuers to support your team's safe withdrawal. Flexible use is the key.

Good teammates for Ata

Who Ata beats

Who counters Ata

Recommended items for Ata

Recommended arcana for Ata