Feyd | Honor of Kings Hero Guide
Overview
Feyd is a hero in Honor of Kings.
Class: アサシン.
Recommended position: ジャングラー.
Lanes: ジャングラー.
Features
Role: Assassin, Roaming Assassin. Playstyle: Dash/Kills. Difficulty: Very Hard
Key stats
Win rate: 50.9%
Pick rate: 0.4%
Ban rate: 0.1%
Kills: 7.0
Damage: 76329
Assists: 4.3
How to play
Feyd is a highly mobile Jungler. By chaining Skill 1 into a Basic Attack, Ultimate, Basic Attack, Skill 2, Basic Attack, and Ultimate again, you can quickly close in on the enemy's key target and take them down in a single burst.
His biggest feature is the ability to move along walls. While on top of a wall, his Basic Attacks turn into area attacks. Skill 1 dashes in a chosen direction, dealing damage and a Knock-up to enemies along the path while granting an enhanced Basic Attack. Skill 2 is a movement skill that dashes from one wall to an adjacent wall. The Ultimate deals damage and applies a mark to nearby enemies, and using it a second time deals heavy damage and grants healing.
Just keep in mind that the final hit of the second Ultimate can sometimes fail to finish off even low-HP enemies. For leveling skills, prioritize the Ultimate first, and when the Ultimate is unavailable, prioritize Skill 1.
Advanced tips
Here are some tips if you're playing Feyd and feel like your damage is lacking, you can't build an advantage, or you struggle to survive.
A lack of damage often comes from relying too much on area Basic Attacks and not making the most of your skills. You create your advantage through wall movement and skill combos. The key to survival lies in moving along walls and in judging where to use your Ultimate.
Focus on ambushing from the top of walls and quickly closing in on the enemy's key target to take them down in one burst.
Skills (level values & ratios)
Passive: Jade Carriage - View from Above:Can move on top of walls, and basic attacks become ranged attacks (also castable mid-jump).
While on walls, the following effects are granted:
Jade Carriage: Aircraft charge speed increases by 10%
Star Eye: Vision expands by 15%
CC Penalty: Slow / CC duration applied while on walls +25% Vision Increase 15%〜30% / Charge Speed Increase 10%〜20%
Skill 1: Stepping on Jade:Stepping on Jade: Jumps from the ground to a designated wall. The jump distance increases by 4% per level.
Spear Flight: Freely flits from wall to wall, toying with the opponent.
Gains 1 stack of "Stepping on Jade" every 10 seconds (up to 4 stacks). CD (s) 7→5.5 / Charge Time 10→8 / Wall Climb Cooldown 1→0.8 / MP Cost 50
Skill 2: Jade Chase - Returning Strike:Uses the jade as a stepping stone to move, dealing 360 (360 + 110% of Bonus Physical ATK) Physical Damage to enemies along the path and locking them up for 0.75 seconds. Also increases self attack speed by 50% and enhances the next 3 basic attacks.
At range: Each deals an additional 75 (75 + 20% of Bonus Physical ATK) Physical Damage and restores 155 (155 + 1.5% of Bonus Physical ATK) HP to self.
Up close: Each deals an additional 50 (50 + 13% of Bonus Physical ATK) Physical Damage. On hit, knocks back the nearest unit in range. CD (s) 7.5→6 / Skill Damage 360→720 / Enhanced Basic Attack Damage 75→150 / MP Cost 50
Ultimate: Hardened Jade Seal:Sweeps enemies with the jade blade, dealing 270 (270 + 80% of Bonus Physical ATK) Physical Damage and applying a mark to all targets (the slash can only mark enemies without unstoppable movement effects). Enables "Hardened Jade Strike."
"Hardened Jade Strike": Uses the blade to shatter the marks, dealing 160 (160 + 50% of Bonus Physical ATK) Physical Damage to each target. This attack nullifies the target's disadvantageous state. If the target's HP is at or below the threshold, petrification guarantees a kill. Sweep Damage 270→540 / Slash Damage 160→320 / CD (s) 20 / MP Cost 50
Feyd — Early / Mid / Late Game
Early game: Make use of the Passive's wall traversal to fight while moving between the ground and walls. Skill 1 "Jade Step" steps forward to deal Physical Attack and a knock-up while raising Attack Speed to empower the next 3 Basic Attacks, and heals HP on a melee hit, making it a source of staying power and damage in lane.
Mid game: Skill 2 "Jade Step Wall-Leap" is a mobility skill that bounds between walls, storing up to 4 charges. Use it to gain vision while approaching enemies, then engage with Jade Step and land your empowered Basic Attacks—this is the core of your mid-game playstyle.
Late game: With the Ultimate "Seal of Jade," mark all targets and activate "Jade Strike," shattering the marks to deal 4 Physical Attacks to each target. If a target's HP is at or below 1/8, they are always turned to jade and shatter (execute), so in team fights cut in with wall mobility and reliably finish off low-HP enemies.