Haya | Honor of Kings Hero Guide

Overview

Haya is a hero in Honor of Kings.

Class: メイジ.

Recommended position: ミドルレーン.

Lanes: ミドルレーン.

Features

Role: Mage, Turret Mage. Playstyle: Ranged poke. Difficulty: Very Hard. Power spike: Early game

Key stats

Win rate: 50.3%

Pick rate: 1.0%

Ban rate: 2.4%

Kills: 5.3

Damage: 82180

Assists: 5.6

Skills (level values & ratios)

Passive: Moon's Farewell:Holds 3 moon rings, consuming 1 moon ring when casting "Crescent Wave" or "Wayward Rays." When all moon rings are consumed, the next basic attack is enhanced, and "Crescent Wave" and "Wayward Rays" enter their normal cooldown. The enhanced basic attack generates 3 orbs, each dealing 50 (50+10% of Magic ATK) Magic Damage.

When "Crescent Wave" or "Wayward Rays" hits, applies 1 stack of a mark to the target, triggering a different effect when it hits again. Base Damage 50〜100

Skill 1: Crescent Wave:Releases a beam of moonlight forward, dealing 350 (350+75% of Magic ATK) Magic Damage. If a mark is applied to the target, deals an additional 100 (100+22% of Magic ATK) True Damage. Base Damage 350→700 / True Damage 100→200 / CD (s) 7 / MP Cost 30

Skill 2: Wayward Rays:Releases 3 glazed orbs; the 1st deals 120 (120+22% of Magic ATK) Magic Damage, and the remaining 2 orbs deal 60 (60+11% of Magic ATK) Magic Damage each. Additionally, gains a 250 (250+40% of Magic ATK) shield for 3 seconds, which decays over 2 seconds. If a mark is applied to the target, stuns the target for 0.5 seconds (stun effect reduced to 50% on overlap). First Damage 120→240 / Subsequent Damage 60→120 / Base Shield Value 250→500 / CD (s) 7 / MP Cost 30

Ultimate: Moonscape Mirage:Links with 1 hero for 1.5 seconds. While linked, gains a 50% Damage Reduction effect. Moving a certain distance away breaks the link and reduces "Moonscape Mirage"'s cooldown by 75%. After 1.5 seconds, enters the Water Moon illusion together with the linked target. Within the illusion, gains a 300 (300+70% of Magic ATK) shield and reduces skill cooldowns by 50%. Casting "Moonscape Mirage" again within the illusion pulls the target 700K away. Base Shield Value 300→780 / Damage Reduction 50%→70% / CD (s) 75→70 / MP Cost 70

Haya — Early / Mid / Late Game

溟月は安全な遠距離スキルで場を制圧するミッドのメイジ。秘法の靴、トワイライトストーム、夢魔の牙を軸にビルドし、安全にファームしつつウェーブが許すタイミングでサイドレーンへ動いて立ち回る。 溟月のスキルが刺さる相手を狙えるドラフトのときに選ぶ。逆に、彼女が力を出すために必要な時間帯をマッチアップに奪われてしまうときは避ける。

Early game: 溟月は序盤から脅威になれるピック。相手にスケールするヒーローが揃う前に、序盤の時間帯を目標へつなげる。

Mid game: クールダウン短縮とマナ回復のアイテムが揃うと、牽制のパターンを繰り返し使えるようになる。マナの持続が整ってから圧力を強める。

Late game: クールダウンが十分に短くなると、奥義が単発の決め手にとどまらず、あらゆるチームファイトに関与できるようになる。被ダメージ軽減とスキル短縮を活かして味方の仕掛けに合わせる。

Good teammates for Haya

Who Haya beats

Who counters Haya

Recommended items for Haya

Recommended arcana for Haya