Sima Yi | Honor of Kings Hero Guide
Overview
Sima Yi is a hero in Honor of Kings.
Class: アサシン, メイジ.
Recommended position: ジャングラー.
Lanes: ミドルレーン, ジャングラー.
Features
Role: Assassin/Mage, High-damage Assassin. Playstyle: Dash. Difficulty: Normal. Power spike: Early game
Key stats
Win rate: 51.3%
Pick rate: 0.6%
Ban rate: 0.1%
Kills: 7.1
Damage: 79174
Assists: 5.3
How to play
Sima Yi is a highly mobile Mage Assassin. With a combo that chains the Ultimate into Basic Attack, Basic Attack, Skill 1, and Basic Attack, he can sweep the battlefield from a distance.
His skills consume Energy to cast, and the next Basic Attack afterward is enhanced. Dealing damage to enemies restores Energy and also raises his maximum Energy over time. Skill 1 launches a fast-moving spirit to deal damage to enemies, and Skill 2 deals damage to nearby enemies while silencing them. His Ultimate dashes to a targeted area to deal damage.
For leveling skills, prioritize the Ultimate first, and when the Ultimate isn't available, level up Skill 2 first.
Skills (level values & ratios)
Passive: Quiet Whispers:Gains vision of enemy heroes who activate skills within a 2000 range and gains 10 Shadow Power (cap 50).
Activating a skill uses Shadow Power to summon a scythe, enhancing Basic Attacks and increasing Shadow Power by 20 for 5 seconds. When the Enhanced Basic Attack is activated, all Shadow Power is consumed, and each time the strike hits, deals 230 (230 + 46% of Magic ATK) Magic Damage plus True Damage equal to the Shadow Power. On the first attack, moves behind the target and deals 300 (300 + 60% of Magic ATK) True Damage (up to a maximum of 2 attack targets).
For every 20 Shadow Power consumed, the Enhanced Basic Attack range increases by 3%. Base Damage 230〜460 / First Damage 300〜600 / Shadow Power Cap 50〜100 / Move Speed 20〜40
Skill 1: Shadow Stings:Becomes immune to CC and controls a fast-moving thunder spirit for 2 seconds.
The thunder spirit deals 115 (115 + 23% of Magic ATK) Magic Damage to enemies it grounds, and upon Basic Attack/effect end, moves to the thunder spirit's position, dealing 115 (115 + 23% of Magic ATK) Magic Damage to enemies along the path and reducing their Move Speed by 25% for 1 second. Base Damage 115→230 / Slow 25%→50% / CD (s) 10→8 / MP Cost 60
Skill 2: Barren Lands:Unleashes thunder power, suppressing an area to deal 250 (250 + 50% of Magic ATK) Magic Damage and silencing for 0.75 seconds. While within the suppression area, healing received increases by 10%.
Buff: When taking Magic Damage, restores HP equal to 25% of the damage taken (lasts up to 3 seconds; healing is halved for Physical Damage). Base Damage 250→500 / Heal Increase 10%→20% / CD (s) 7.5→6 / MP Cost 45
Ultimate: Death Descends:Steps backward and charges for a set time, then dashes to a designated position, dealing 500 (500 + 100% of Magic ATK) Magic Damage (damage is halved for enemies along the path). If the dash is interrupted, the cooldown is reduced by 50%. Base Damage 500→1000 / CD (s) 30→24 / MP Cost 100
Sima Yi — Early / Mid / Late Game
Early game: It is important to join fights as much as possible early to build up your Energy cap. At level 2, you can coordinate with the Jungler to go hunt the enemy.
Mid game: The basic playstyle is to build up Shadow power with the Passive, secure mobility with Skill 1, suppress the area with Skill 2's Silence (CC), and then charge in with the Ultimate. Energy tends to be scarce early, so avoid wasting it.
Late game: Use the Energy you have gathered to aim for high-damage combos. The Ultimate has an activation delay, so you need to predict the enemy's movement to land it. It is strong paired with allies who have engage power like Xiang Yu, or with Gan & Mo.