Fuzi | Honor of Kings Hero Guide
Overview
Fuzi is a hero in Honor of Kings.
Class: ファイター.
Recommended position: クラッシュレーン.
Lanes: クラッシュレーン.
Features
Role: Fighter, Berserker Fighter. Playstyle: Dash, Late game. Difficulty: Normal. Power spike: Late game
Key stats
Win rate: 53.5%
Pick rate: 0.4%
Ban rate: 0.1%
Kills: 3.5
Damage: 57923
Assists: 5.4
How to play
Fuzi is a Fighter who excels at holding the lane and keeping enemies in check. With a combo that chains Skill 2 into Skill 1, the Ultimate, and Basic Attack, he can put out explosive damage to sweep enemies away.
He builds up Energy with Basic Attacks, and once it reaches 5, an enhancement effect activates. Skill 1 pulls in the enemy in front of him, dealing damage and a Slow. Skill 2 reduces the damage he takes and boosts his Movement Speed, and it reflects the first Basic Attack he receives from an enemy. His Ultimate dashes forward and immobilizes the first enemy it hits.
For leveling skills, prioritize the Ultimate first, and when the Ultimate isn't available, level up Skill 1 first.
Skills (level values & ratios)
Passive: Ancient Wisdom:Each time a Basic Attack hits, gains 1 stack of the Admonition effect for 5 seconds (up to 5 stacks). At max stacks, enters an enhanced state for 5 seconds, during which Move Speed increases by 60 and Attack Speed by 30%. Each time a Basic Attack hits, deals 80 (80 + 28% of Bonus Physical ATK) True Damage and reduces the cooldown of Skill 1 and Skill 2 by 1 second. Move Speed Increase 60〜88 / Attack Speed Increase 30%〜58% / True Damage 80〜160
Skill 1: Corporal Punishment:Swings his ruler in a designated direction, pulling enemies in the area in front of himself. Deals 320 (320 + 100% of Bonus Physical ATK) Physical Damage to enemies hit and reduces their Move Speed by 25% for 1.5-2.5 seconds (duration increases with skill level). CD (s) 8→7 / Duration 1.5→2.5 / Base Damage 320→640 / Slow 25%→50%
Skill 2: Intuition:Empowers himself for 2 seconds. While empowered, his Move Speed increases by 25% and he gains a 45% Damage Reduction effect. While empowered, the first time he takes a Basic Attack from an enemy hero, he reflects 50% of the damage taken back to the attacker and reduces its Move Speed by 15% for 2 seconds. That damage carries Confucius's Basic Attack special effect.
Passive effect: Each Basic Attack has a 25% chance to trigger 1 additional Basic Attack. The additional Basic Attack deals 50% damage and carries the Basic Attack special effect. CD (s) 7.5→6 / Move Speed 25%→40% / Damage Reduction 45%→65%
Ultimate: Sage's Might:Charges in a designated direction, binding the first enemy hero hit and dealing 600 (600 + 200% of Bonus Physical ATK) Physical Damage, restricting its movement range to the area around where Skill 3 hit for 5 seconds. While bound, the target's damage dealt is reduced by 20%. CD (s) 45→35 / Base Damage 600→1200
Fuzi — Early / Mid / Late Game
Early game: The early game is a setup phase: land Basic Attacks on jungle monsters and minions to build the Passive "Shidao Zunyan" (max 5 stacks).
Mid game: Once the Passive is fully stacked, you gain +60 Movement Speed, +25% Attack Speed, and bonus Physical Damage on Basic Attacks; combined with Skill 2's damage reduction, he is very strong in one-on-one fights.
Late game: In team fights, look for the right moment to dive the enemy backline, Pull them in with Skill 1, and lock them down with the Ultimate's long Crowd Control (Stun). A 4-1 split push paired with Da Qiao, or coordination with Li Bai, is very powerful.