Gao | Honor of Kings Hero Guide

Overview

Gao is a hero in Honor of Kings.

Class: メイジ.

Recommended position: ミドルレーン.

Lanes: ミドルレーン.

Features

Role: Mage, AoE Mage. Playstyle: Sustained damage, Damage reduction. Difficulty: Normal. Power spike: Balanced

Key stats

Win rate: 51.2%

Pick rate: 0.4%

Ban rate: 0.0%

Kills: 5.7

Damage: 95538

Assists: 6.2

How to play

Gao is a Mage with high damage over time. With a combo of Ultimate into Basic Attack, Skill 2, Skill 1, and Basic Attack, he deals heavy damage while moving in and out of the fight. He gains an empowered Basic Attack every three times he uses a Basic Attack or a skill.

Skill 1 deals damage with bouncing sound. Skill 2 dashes, Slowing nearby enemies while healing himself. The Ultimate deals damage over time around him and grants himself a Movement Speed boost and damage reduction.

Prioritize leveling the Ultimate, and at levels where it isn't available yet, prioritize Skill 1.

Skills (level values & ratios)

Passive: Guitar Solo:Performs music to trigger basic attacks and skills. Every 3rd performance, the next basic attack becomes an Energy Chord, dealing 290 (290 + 80% of Magic ATK) magic damage to enemies along the path. Base Damage 290〜580

Skill 1: Wild Chord:Plays notes, dealing 340 (340 + 47% of Magic ATK) magic damage to up to 2 enemies in range. Notes that hit bounce toward nearby enemies (up to 2 times).

When multiple notes hit the same hero or target, the damage dealt by the 2nd and subsequent notes is reduced to 30%. CD (s) 8→7 / Base Damage 340→680 / MP Cost 55

Skill 2: String Bender:Moves in the chosen direction and plays the guitar, dealing 450 (450 + 60% of Magic ATK) magic damage to nearby enemies and reducing their Move Speed by 15% for 2s. When hitting a hero, restores 100 (100 + 15% of Magic ATK) HP. The HP restore effect is halved when hitting non-hero units. While moving, gains 10% additional damage reduction and nullifies Slow effects.

Casting "Wild Chord" while moving allows moving again. CD (s) 10→8 / Base Damage 450→900 / Slow 15%→30% / HP Restore 100→200 / Damage Reduction (%) 10%→20% / MP Cost 70

Ultimate: Rock Out!:Performs intensely for 5s, dealing 200 (200 + 20% of Magic ATK) magic damage every 0.5s.

When the performance begins, Move Speed increases by 50%, decaying over 3s. If an enemy hero is nearby during the performance, gains 10% damage reduction, plus an additional 5% damage reduction for each additional enemy. CD (s) 45→35 / Base Damage 200→400 / MP Cost 140

Gao — Early / Mid / Late Game

Early game: Skill 1 can hit up to two enemies at once and has good range, so use it to harass and wear down opponents in lane and before team fights. You can deal damage from early on, making you a real source of lane pressure.

Mid game: Skill 2 deals area damage and slows enemies to hold them in place, but its range is short, so get close enough before landing it and combine it with your Ultimate for the best effect. Look for chances to dive into team fights.

Late game: Your Ultimate deals sustained area damage with damage reduction and a Movement Speed boost. In the late game you put out high Magic Damage with strong mobility, making you very powerful for diving into the enemy backline in team fights. Work in your Passive to become a terrifying source of burst in a short time.

Good teammates for Gao

Who Gao beats

Who counters Gao