Arli | Honor of Kings Hero Guide

Overview

Arli is a hero in Honor of Kings.

Class: マークスマン.

Recommended position: ファームレーン.

Lanes: ファームレーン.

Features

Role: Marksman, Agile Marksman. Playstyle: Dash, Kills. Difficulty: Very Hard

Key stats

Win rate: 46.6%

Pick rate: 0.9%

Ban rate: 0.3%

Kills: 5.3

Damage: 84597

Assists: 5.1

How to play

Arli is a highly mobile, wave-clearing Marksman. By chaining Skill 1 into a Basic Attack, then Skill 2, another Basic Attack, and Skill 1 again, you can keep poking enemies constantly.

Her Basic Attacks mark the enemies they hit, and once the marks stack to the maximum she deals area damage. Skill 1 lets her dash in a chosen direction, while Skill 2 turns her parasol into a spinning projectile that deals damage and shoots down enemy projectiles. Her Ultimate throws the parasol in a chosen direction, dealing damage and knocking enemies back.

For your skill leveling, prioritize the Ultimate first, and at levels where the Ultimate isn't available yet, prioritize Skill 1.

Skills (level values & ratios)

Passive: Falling Leaves:When a basic attack hits, it applies 1 stack of the Plum Mark to the enemy, lasting 5 seconds (up to 4 stacks). When fully stacked, the mark detonates, dealing 220 (220+40% of Bonus) Physical Damage to the target and nearby enemies, and applying 1 stack of the Plum Mark.

Within 6 seconds after casting an active skill, casting the corresponding skill again teleports to the umbrella's location to retrieve it (the umbrella is retrieved automatically after 4 seconds). While the umbrella is released, movement speed increases by 30-60 and attack speed increases by 10-20% (scaling with level).

Casting a skill or retrieving the umbrella enhances the next basic attack. The enhanced basic attack fires 2 basic attacks, dealing 53 (20+20% of Bonus) Physical Damage (up to 3 stacks). Base Damage 220〜440 / Attack Speed Increase 10%〜20% / Bonus Damage 20〜40

Skill 1: Lithe Step:Teleports in the designated direction.

If holding the umbrella, places the umbrella at the teleport's starting point. CD (s) 7.5→6 / MP Cost 50

Skill 2: Maple Dance:Deals 300 (300+72% of Bonus) Magic Damage twice to nearby enemies. When cast, repels umbrella projectiles within range.

If holding the umbrella, the umbrella moves in a circular motion centered on the cast position. CD (s) 11→10 / Base Damage 300→600 / MP Cost 60

Ultimate: Autumn Storm:Deals 400 (400+90% of Bonus) Magic Damage to enemies in the designated direction and knocks them back.

If holding the umbrella, throws it in the same direction. Once the umbrella reaches a certain distance, it slows down and continues in the same direction. CD (s) 25→15 / Base Damage 400→800 / MP Cost 90

Arli — Early / Mid / Late Game

Early game: All three of your skills have movement effects, letting you play favorably against the opposing Marksman. Your gank ability is high, and your finishing power when rotating to lanes is strong. Building Physical Penetration to supplement your early combat power makes it easier to apply pressure.

Mid game: Use your high mobility to move between lanes and reliably finish enemies. Using Skill 2 at the right moment lets you dodge incoming damage, greatly boosting your survivability in team fights.

Late game: Once your items are complete, your damage becomes very high, and your flexible mobility lets you pose a major threat to the enemy's mid and backline. The basic combo is Skill 1 → Skill 2 → Basic Attack → Skill 3 → Basic Attack → Skill 1: close in to deal damage, chip with Basic Attacks, knock back enemies trying to approach with Skill 3, then continue attacking.

Good teammates for Arli

Who Arli beats

Who counters Arli

Recommended items for Arli

Recommended arcana for Arli