Angela | Honor of Kings Hero Guide
Overview
Angela is a hero in Honor of Kings.
Class: メイジ.
Recommended position: ミドルレーン.
Lanes: ミドルレーン.
Features
Role: Mage, Turret Mage. Playstyle: Burst/Shield. Difficulty: Normal. Power spike: Balanced
Key stats
Win rate: 51.8%
Pick rate: 2.1%
Ban rate: 2.5%
Kills: 5.2
Damage: 84611
Assists: 6.0
How to play
Angela is a Mage who locks enemies down with Crowd Control while dealing heavy damage. By hiding in a bush and chaining Skill 2 into Skill 1 and the Ultimate, she can deal threatening damage.
Skill 1 fires several small fireballs to deal damage. Skill 2 throws a large fireball that stuns and slows the enemy it hits. Her Ultimate blasts out a powerful stream of flame while also shielding herself.
For leveling skills, prioritize the Ultimate first, and when the Ultimate isn't available, level up Skill 1 first.
Skills (level values & ratios)
Passive: Flame Incantation:When an active skill hits, applies 1 stack of the Burn effect each time, and she gains 1 stack of Move Speed Increase. Each can be stacked up to 10 times. Lasts 3 seconds.
Per stack of the Burn effect, deals an additional 10 (10 + 2% of Magic ATK) Magic Damage when the active skill's damage occurs.
Per stack of the acceleration effect, her Move Speed increases by 2%. Bonus Damage 10〜20
Skill 1: Scorching Barrage:Launches 5 fireballs in a designated direction. Each fireball, upon hitting an enemy hero, deals 280 (280 + 30% of Magic ATK) Magic Damage and disappears. Deals the same damage to non-hero units along the path.
If multiple fireballs hit the same enemy hero, the second and subsequent hits deal 30% damage. CD (s) 5→4 / Base Damage 280→560 / MP Cost 40
Skill 2: Chaos Cinder:Launches a chaos flame in a designated direction. When the flame hits an enemy or reaches maximum range, it turns into a flame bomb. Stuns the first enemy hit for 1 second.
While the flame bomb persists, deals 125 (125 + 20% of Magic ATK) Magic Damage to nearby enemies every 0.5 seconds and reduces their Move Speed by 30% for 1.5 seconds. CD (s) 10→8 / Base Damage 125→250 / Slow 30%→60% / MP Cost 65
Ultimate: Blazing Brilliance:Fires a scorching beam in a designated direction. The direction can be adjusted while firing, dealing 150 (150 + 21% of Magic ATK) Magic Damage to enemies along the path up to 12 times.
When firing the scorching beam, gains a shield of 850 (850 + 88% of Magic ATK), and while the shield exists, gains a Super Armor effect. CD (s) 25→20 / Base Damage 150→230 / Shield Increase 850→1750 / MP Cost 90
Angela — Early / Mid / Late Game
Early game: Your attack range is short and you have no self-defense, so don't push too far forward; farm the lane safely from behind your teammates.
Mid game: Be aware of the Passive that makes your next hit a Stun after landing several skills, and build your activation order and rhythm to land Crowd Control.
Late game: You are fragile, so always stay behind the Tank in the backline position and deal damage from a safe zone.