Mi Yue | Honor of Kings Hero Guide
Overview
Mi Yue is a hero in Honor of Kings.
Class: メイジ, ファイター.
Recommended position: クラッシュレーン.
Lanes: クラッシュレーン, ジャングラー.
Features
Role: Mage/Fighter, AoE Mage. Playstyle: Sustained damage/Healing. Difficulty: Hard. Power spike: Early game
Key stats
Win rate: 51.3%
Pick rate: 0.7%
Ban rate: 0.6%
Kills: 4.5
Damage: 76321
Assists: 4.3
How to play
Mi Yue is a Mage who excels at healing and damage over time. Every time she casts a skill she summons a Shadow Servant, which automatically attacks enemies while empowering her. She can summon up to six at once.
Her basic combo flows from Skill 2 into a Basic Attack, then Skill 1, and finally the Ultimate. This lets her stick to an enemy and keep pumping out damage over time and healing. Skill 1 fires shadow energy that deals damage to enemies in its path, and she can teleport to that location. Skill 2 links to the first enemy it hits, absorbing their Physical Attack and Magic Attack to heal her own HP. The Ultimate makes her untargetable, and when she returns she deals damage to nearby enemies and summons one Shadow Servant.
For skill leveling, prioritize the Ultimate first, and when you can't take the Ultimate, prioritize Skill 2.
Skills (level values & ratios)
Passive: Eternal Youth:Casting a skill summons a Shadow Claw. The Shadow Claw automatically attacks nearby enemies, dealing 50 (50 + 0.7% of Magic ATK) magic damage each time. Against minions, deals an additional 80 (80 + 14% of Magic ATK) magic damage (halved against monsters). At the same time, restores 20 (20 + 0.5% of bonus HP) HP.
Summoning a Shadow Claw increases Move Speed and healing effect. Move Speed can increase by up to 30 and healing effect by up to 10%.
Up to 16 Shadow Claws can be summoned at once, and when Shadow Power reaches 100, 1 additional Shadow Claw is summoned. Base Damage 50〜78 / Bonus Damage 80〜164 / HP Restore 20〜40
Skill 1: Dark Transfer:Releases shadow energy, dealing 200 (200 + 24% of Magic ATK) magic damage to enemies along the path.
Casting this skill again teleports Miyue to the energy's location, dealing 200 (200 + 24% of Magic ATK) magic damage to nearby enemies. Channeling during the teleport summons 1 Shadow Claw. CD (s) 10→8 / Base Damage 200→300
Skill 2: Ravenous Tether:Releases a shadow chain forward, linking to the first enemy hit for up to 4s. Every 0.5s, stacks a Move Speed reduction of 1.25%-2.5% on the enemy (increasing with skill level), and absorbs 10 Physical ATK and 30 Magic ATK. Also deals 30 (30 + 7% of Magic ATK) magic damage and restores 10 (10 + 0.25% of bonus HP) HP.
The chain breaks if the two are more than 1000 apart. Linking to an enemy for 4s summons 1 Shadow Claw.
Passive: The basic attack is enhanced, dealing 200 (40 + 100% of Physical ATK + 20% of Magic ATK) magic damage to the enemy and reducing Move Speed by 10%. At the same time, gains 10 Shadow Power. Base Damage 30→90 / Basic Attack Enhance 40→80 / Physical ATK Absorb 10→30 / CD (s) 9
Ultimate: Umbral Moon:Vanishes into shadow, cleansing all debuff effects. During this time, Move Speed increases by 30%, all effects are nullified, and she reappears after 2s.
When reappearing after hiding in shadow, deals 380 (380 + 70% of Magic ATK) magic damage to all nearby enemies.
If the teleport hits, summons 1 Shadow Claw. CD (s) 24→20 / Base Damage 380→760
Mi Yue — Early / Mid / Late Game
Early game: Once you gain a lead in lane, widen the gap in two ways. One is to freeze the wave and apply pressure, using only Basic Attacks to harass the enemy hero, trading minions off against each other to push the enemy out of the wave and deny them gold and experience. The other is to invade the enemy jungle, tracking their jungle camp spawns and clearing them first to steal resources.
Mid game: Since you cannot initiate a fight yourself, never dive in first during team fights; you will be focused down and instantly killed, wasting your Ultimate too. Wait until the team fight has begun and the enemy backline's position is clear, then enter from the side or behind.
Late game: Start fights from the front line to charge your Passive, then watch for the moment to dash onto the enemy backline with Skill 1, use Skill 2 to disrupt them and suppress their damage output, and finish them off with your team. Your Ultimate makes you untargetable, so save it until a crisis as a trump card to stay alive and as a starting point for counterattacks.