Butterfly | Honor of Kings Hero Guide

Overview

Butterfly is a hero in Honor of Kings.

Class: ファイター.

Recommended position: ジャングラー.

Lanes: ジャングラー.

Features

Role: Fighter, Assassin Fighter. Playstyle: Kills. Difficulty: Hard. Power spike: Late game

Key stats

Win rate: 52.2%

Pick rate: 0.6%

Ban rate: 0.1%

Kills: 6.9

Damage: 78612

Assists: 4.6

How to play

Butterfly is an Assassin who uses Cooldown reduction and resets to chain skill after skill in combat. Once she stacks three marks, she can repeat a combo of the Ultimate into Skill 1, a Basic Attack, Skill 2, a Basic Attack, and the Ultimate to deal heavy damage.

She earns a new mark simply by killing an enemy unit. Once she has three marks, her next skill won't go on Cooldown. Skill 1 grants a Shield and a speed boost, Skill 2 applies a Slow to enemies, and the Ultimate leaps onto a target and applies a mark.

For leveling skills, prioritize the Ultimate first, and when the Ultimate is unavailable, prioritize Skill 1.

Skills (level values & ratios)

Passive: Assassination:Gains 2 stacks of a mark on killing a hero, and 1 stack on assist / killing a monster or minion. Upon gaining 3 stacks, the next skill cast incurs no cooldown.

Skill 1: Whirlwind:Deals 362 (240 + 70% of Physical ATK) Physical Damage to nearby enemies (damage increases by 25% for each additional enemy hit). Additionally gains a shield that absorbs 381 (250 + 75% of Physical ATK) damage for 2 seconds. During this time, self movement speed increases by 50% (decaying over time). CD (s) 7→5.5 / Base Damage 240→480 / Shield 250→500

Skill 2: Sword Propel:Deals 333 (220 + 65% of Physical ATK) Physical Damage to enemies along the path in the designated direction. The first enemy hit takes 1.5x damage and is slowed by 50% for 1.5 seconds.

On hitting an enemy, gains a stack that increases self attack speed by 25% and crit rate by 10% for 4 seconds. Up to 2 stacks. CD (s) 7→5.5 / Base Damage 220→440 / Attack Speed Increase 25%→50% / Crit Rate Up 10%→20%

Ultimate: Death Dealer:Leaps toward the designated target, dealing 557 (400 + 90% of Physical ATK) Physical Damage (if the target is marked, deals an additional True Damage equal to 12% of their max HP). For 4 seconds after hitting the target, reduces their basic attack damage by 50%, and additionally applies a mark to the target for 4 seconds.

While the mark is applied, restores HP equal to 35% of the damage dealt. If the target is killed, resets the ultimate's cooldown.

When a basic attack hits a marked unit, reduces the cooldowns of Skill 1 and 2 by 1 second. CD (s) 18→14 / Base Damage 400→800

Butterfly — Early / Mid / Late Game

バタフライは、クールダウン短縮とリセットを活かして戦闘中にスキルを次々つなぎ、相手が主要スキルを吐いた後に低体力の相手を仕留めるバランス型のジャングルアサシンです。基本の構成はチェイスブレード、神速の靴、グリードバイトを軸に、キャンプを効率よく狩りながら圧力を奇襲へ変えていきます。 バタフライのキットが刺さる相手にきちんと届くドラフトのときに選びましょう。逆に、彼女のコンボに必要なタイミングを相手が潰してくる編成のときは避けましょう。

Early game: 序盤は、ジャングルを狩ってからのレベル4での奇襲が、バタフライが移動ルートをキルに変えられる最初の好機です。

Mid game: 奥義が立つ段階です。奥義の暗殺剣は、相手がクールダウンを使い切った後に仕留め役として機能します。

Late game: 終盤は、フルビルドが揃い、バタフライが強くなるタイミングに到達します。アイテムが完成すれば、長引く戦いは彼女に有利になります。

Recommended items for Butterfly

Recommended arcana for Butterfly